Archive for the ‘Software’ Category

Trample coming october 15th

Wednesday, July 23rd, 2008

So, I’m going to grab the bull by the horns here and set a completion date for “Trample”. By October 15th the project should be complete. Which will include 3 components…

Song creation and playback
-sample management
-song editor
-a player that matches syncs according to bps.

an in-engine animation creation system
- primative shapes
- changing size, position and color
- keyframe animation system.

real time jam feature (maybe with multiple users)

and if i have time…
video sample support

As of now i plan on using FMod, Crazy Eddie’s GUI and OpenGL to create this software. I’m looking forward to starting this project and i hope I’ll have something really cool to share with you all in a few weeks. Right now i’m setting up a list of tasks and a schedule to help keep me on track. Wish me luck!

Phil J

News, Podcast coming shortly.

Thursday, July 17th, 2008

Hey everyone,

Well its been a busy month.  I actually completly forgot i had this website and then i was notified that some spammer was trying to add comments to my blog.  So i thought i might help the spammers a bit by actually creating content here that people would read.

TRAMPLE

I’ve just settled into moving to malvern and i’m setting up shop for some interesting new projects.  The new project is essentially a DJ animation studio (tentatively named Trample) which will facilitate syncing up abstract animations with audio not unlike this video.  I was inspired to make this program after i saw the cornelius video for smoke.

My intention is to create something on this level but also add a real time “jam” feature that will let people loop their samples in real time with corresponding animations that will speed up and slow down according to the speed of the sample.  So yea… look forward to that.  I’m still hammering out the details.

PODCAST

For a long time I’ve wanted to start a podcast in this are to discuss game news and etc… well I’ve finally met some hardcore game nerds that are willing to be my partner in crime for this endeavor.  Within a month or 2 we should have all the details sorted out and we’ll likely be hosting the podcast on each of our respective blogs.

DirectXynth is live.

Wednesday, March 19th, 2008

One of the projects I always get emailed about is DirectXynth. Its the fruits of one of my independent research projects at Millersville University. Basically, its a software synthesizer written in C# using directX (hence the stupid name). You can actually do some really crazy things with it and i’m currently planning on adding more to it shortly.

I started this website a few days ago so it might be a while before i pick up some steam. Using WordPress certainly made things a lot easier. In a few days I’ll update the theme so it doesn’t look like everyone elses blog on the internet.

If you’re in the Philadelphia area there are some awesome shows coming up. I’m most excited for the 8bit line up coming to the rotunda in west Philly.

03/19/2008 - private sea, le loup @ the barbary
03/20/2008 - 8Bit Electro music. 6 different musicians (cheap dinosaurs, Nullsleep, Animal Style and more) @ therotunda
03/21/2008 - Crystal Castles @ making time (the transit).